Champions – not a champ of a patcher…

Just waiting around for my patches to download for the Champions Online “marketing ploy” … I mean “open beta.”  It’s having issues, which really is not unexpected, but – they should have allowed folks to pre-patch/download over the past week or so to help alleviate and discover these issues. 

Oh well, I’ve done what they’ve suggested to “work around” some of the issues, but it’s still acting odd.  It seems to consistently hang at ~20-21MB, even after attempting Cryptic’s “work around.”  🙁  Hopefully it will work better this evening when I get home from work.  I won’t hold my breath for that though, as the demand will surely go up as folks get home from work/school etc, putting a much bigger drain on their systems, probably some downtime, and all those other “first day issues.”

Just hafta say: Day 1 of Champions Online “open beta” = Epic Fail  

 I don’t know ANYONE that actually got to play AT ALL today due to patching issues.  I think a few people on the forum actually got done patching, but they still couldn’t get “in game.”  Not a good sign, esp. at this stage of the process where this kind of “small stuff” should “just work.”  Even under stress test conditions – and “open beta” is a drop in the bucket compared to what opening day will look like.  I think some major gnashing of teeth, writhing, and forum brimstone is about to be unleashed 😛 

Hope your day is going better and that the rest of your week is great!


Comments

Champions – not a champ of a patcher… — 2 Comments

  1. Well another suggestion from the forums worked A LOT better than the suggestion from Cryptic. That suggestion was:

    Delete what you’ve got
    RE-Download the stub from FilePlanet (who recently updated the stub)
    And voila – after the FP download/activation, the patcher magically starts working. Instead of a measly 20MB before hanging, I got nearly 2GB of the 3.6GB download before hanging again – which I’m hoping is just due to traffic. I’ll keep you posted as the process progresses… or not.

  2. Well it was kind of working for an hour or so, and then ker-plunk its been dead for pretty much the last 3 hours. The launcher sometimes won’t even “launch.” And if it does, it just sits there without any patch/update information. Ugh!

    A pretty bad launch day. In fact, probably one of the worst launches I’ve seen in quite some time, and I’ve seen a few! (DAoC, WoW, EQ2, AC2, DDO, WAR, Conan, LOTRO, GuildWars, Hellgate, etc…)

    I’m getting the feeling that Cryptic isn’t quite ready for “prime time,” maybe they should have licensed their property out to someone else with some experience like they did with CoH/NCSoft… Their newbieness is showing 😛

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