January was an interesting month. I feel like I really cut down on my gaming and upped my reading. I did get some tangible work done on my game development “pet project.” I did a fair amount of game shuffling , moving from primarily gaming in EVE to Wizard101, and then on to City of Heroes. Including a couple of forays into Warhammer, Oblivion, and FSX. On the reading front I’m still reading Game Development through Lenses, and another book about Creating Your Life, or some such thing; it’s somewhat similar to the What Color … Continue reading
lemegeton
[Edit: Jan 31] Ok, big “DUH!” here. LOL. If I would’ve taken a bit more time looking through the work that Skinner and Rankine are publishing, I would’ve realised that the “Veritable Key …” is what most of us “old timers” refer to as “The Greater Key of Solomon.” Versus the “Lesser Key,” which is the Lemegeton- which Skinner and Rankine issued under the name “The Goetia of Dr. Rudd;” SO, I still need to get me a copy of Dr. Rudd’s Goetia and Skinner & Rankine’s “The Keys to the Gateway of Magic,” … Continue reading
After reading a bit from the Art of Game Design, I’ve been trying to focus on what kinds of experiences I’d like players to have within the game that I’m designing; The Templars of Ra. Of course there are the obvious, that I’d like players to have fun, and to enjoy playing the game, but those are general experiences that don’t easily lend themselves toward all of the specific experiences that add up to a fun and enjoyable game. So I need to get down to specifics. I guess one … Continue reading
I actually got quite a few of the things done I talked about last Friday over the weekend. I was able to goof around a bit in City of Heroes, I made a new character based on Dr. Strange (real original, eh?). I also got a couple of levels on my robotics Minion Master villain. I wish they would offer a whole double XP week instead of just a weekend 😛 I also got some work on my game design document. Really it’s a separate document writing up information through the “Lenses” … Continue reading
I’ve got so many plans this weekend, I should probably take next week off! hehe. I’m going to try and take advantage of CoX’s double-XP weekend and at least get a couple of levels there. Although my buddy there has started yet another ‘toon, so maybe we’ll just be levelling up newbs. I’d also like to get some serious updates to my game design document started with an eye towards answering the questions posed by the various Art of Game Design “Lenses.” With that in mind, I’m hoping to at … Continue reading